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why not just raise object limit on 100 player server?

why not just raise object limit on 100 player server? are they stupid?

#raise #object #limit #player #server

“shounic”

24/7 100 PLAYER TF2 SERVER INFO
search for the “shounic” tag in the server browser, server name is “shounic trenches”
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28 Comments

  1. It's a DX9 game, you cant go too hard on drawables, problem performance and memory management on 32bit systems as well. 2048 was already pushing it for the time, you'd hope the game comes nowhere close so crashing was an appropriate response. Today you still wouldn't want more than 4096 realistically in a DX11 game, though limit can be higher. Is DX12 ever coming? The game seems a little abandoned. I bought it on release and havent actually ever played it, i turned out not to like it.

  2. Really the solution here is simple:
    TF2 needs to update itself out of it's old restrictions and up the object limit as a whole. Give more freedom to map creators and less of a chance of maps crashing if people try hard enough.

    But there's more chance of you winning the lottery three times in a row than TF2 getting a meaningful update like that ever.

  3. Don't raise the limit, I personally just don't want to see hats anymore. Cosmetics over the last years got so ugly and stupid that I don't want to see any anymore

  4. The only real way this would be viable if Valve implements the patch themselves. I would imagine it would just be an extra server option that you can just flick on. The client devices check the data cap. And adjust accordingly. I don't even think they even need to do that technically. You could probably get away with the new cap being the new default.

  5. No hats? Sounds kind of awesome tbh. One of the coolest things about tf2 always was the clean coherent artstyle and oh boy did they butcher that over the years with the cosmetics.

  6. You wouldn't be responsible for people getting hacked. Never. It's not like you're the one hacking people, it's their fault for downloading anything from anywhere that isn't where you officially host a program like that.

  7. What about an update where players are allowed to increase their object limit above 2048 easily through menus or console commands? Average PC owners would have the base 2048 object limit and official servers would stick to it while players with more powerful computers and servers that can handle a higher object limit could freely modify these settings to play with a lot of players and still have hats, for example, isn't it?

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