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Formula 1 x Duracell | Unreal Engine 5 Cinematic Commercial

Formula 1 x Duracell | Unreal Engine 5 Cinematic Commercial #directorscut #Lumen #UE5

#Formula #Duracell #Unreal #Engine #Cinematic #Commercial

“Miles Cable”

Was asked to create the CG section of this new F1 Williams Racing x Duracell commercial. We managed to do this all in real time using Lumen and Ray Traced reflections. With such a gnarly turn around time (basically two weeks) we avoided Path Tracer just to save time and head aches in the render….

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29 Comments

  1. Cream of the crop again Miles! Do you use camera rig rail? just getting started with automotive animation and not sure if to manually key, use splines or rig rail.

  2. do you have a twitter account? I wanna ask you about something on there. I am a cg artist and have a issue with my project a little issue with glass shader and raytracing

  3. Hi there, ive been watch ALOT of your videos lately, i was just wondering if there is a course out there that coul teach me how to do this? Ive been wanting to do this for years now. I truly think this is could be something I could be passionate about, but dont know how or where to get started. Do you have any recommendations? Thank you for your time.

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