Hyper-v
Swivels, Long Guns, and Carronades | Official Lore Shorts | The
Swivels, Long Guns, and Carronades | Official Lore Shorts | The Sojourn
#Swivels #Long #Guns #Carronades #Official #Lore #Shorts
“The Sojourn Audio Drama”
Get The Sojourn here:
Learn about the various shipboard ballistic weapons employed in actions across Tantalus in our latest lore short.
The Sojourn Teaser Trailer:
Find Us On Social Media!
Website:…
source
To see the full content, share this page by clicking one of the buttons below |
Pretty cool.
This was nothing less than a delight to listen to.
I’m so glad to see that they thought about the degradation of railgun rails and have a solution for it that feels way too realistic for fantasy. Perfect! Love it.
Suprised the Quarrel Lock isnt keel mounted on pirates or Union ships in an arrangement more akin to the USS Vesuvius where a fixed inclination allows for fly by tactics favored by those forces.
Hi, long-time fan here (and Space Engineers player – relevant here). I just wanted to mention one odd thing you showed in the video at around 2:22 with the ships firing broadsides. Btw I love the reverse thrusters – plus points for those. The gun placement on your ships looks cool but if you think about that you can always effectively fire only half of your guns due to elevation/depression and guns blocking each other's field of view. A much more efficient design would (I expect the natural evolution of space warships would go towards) be placing the guns horizontally with a slight depression option (let's say 10-15 deg). If you then roll your ship within this angle (let's say 8 deg) you can fire 75 % of your guns at the same time because you have both sections on the side of the enemy (in this case top right and bottom right) but also one on the other side (if you roll clockwise your top guns from the other side can fire, if you roll counter-clockwise your bottom guns from the other side can fire). This is a very common strategy in Space Engineers to maximize your firepower.
No direct energy weapons?
Kinetic weapons in space are such a dangerous concept since a round fired today has the potential to kill for millennia even if it misses – space mechanics FTW
Why not use plasma-rifled railguns? Extremely precise. They also don't produce much waste heat for a given muzzle velocity. The heat they do produce gets quickly removed by the containment gas and used to further accelerate the projectile. The rails do not get damaged easily because they don't touch the projectile.
Anyway, superconducting coil guns are not that hard to maintain or mass produce.
What about railguns (MAC's) imbeded inside ship hull like in Halo?
I love how the CDF is uniform and based on broadside mass fire engagement, whilst the Frontier Union is a force based on ease of use and repair guerilla engagement tactics. That and the use of twin hulls is not so commonly seen. Good work guys!
I'd been wondering what bodkin/broadhead lock meant since I first came across the terms. Thank you for defining that!
Umm, why would the rail gun projectiles be non-magnetic? IRL Railgun projectiles CAN be, but only with a conductve Sabot for the Railgun to pull down the track. Perhaps I'm misunderstanding?
I love that detail at the end about the spare rails.
Love it
Guns. Lots of guns.
Guess we will be learning about torpedoes next?
I've just started a scifi comic, and these short lore videos are like crack to me right now, as the tech and story I'm building upon become more elaborate
Wouldn't leaving the spare railgun barrels outside the ship expose them to mirco meteorite hits?
You should have gone for a more Abrams looking turret design. Because the slopes are meant to deflect projectiles and having slopes going down towards the hull isn’t very good for the ship.
Also, for the point defence system. Why aren’t lasers used? With the distances that space engagements take wouldn’t a laser be more effective in taking out missiles? Or does the rounds that those Swivel guns use have special properties?
Having spare rails atached to the ship gives the same vibes as spare tracks on tanks
ok now we need one about personal firearms
will we ever see and example of a 1st or second rate ship on this channel?
Nice seeing the Frontier Union can replace its barrels
I thought it was coilguns, not railguns, that had a wider variety of ammo types?
Sojourn would be prefect for a NEBULOUS: Fleet Command mod.
when the season2 of The Soujorn will be delivered to release?
the lore of your work is so detailed. i love it.
love how you use archery terms for many of the guns.
What a wonderful treat to open my phone to
✌️
Great episode.
Do one about Fletcher support craft variants in the near future, please.
I like the touch of different nations using different types of guns, the CDF has expensive coil guns with the bells and whistles, Union militia warships have cheaper and less maintenance heavy weapons, and Mericans use a powerful but short range weapon most likely to deal with pirates and raider who move in close to board
Im starting to see why the union give the Assembly so much trouble, they made their fleet under the motto "good enough is perfect".
The one thing that always bothered me about the Navies ships was the turret placement.
I really appreciate the old school age of sail navy terminology stuff being applied to such a futuristic setting