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Albion Online | Fortifications

Albion Online | Fortifications

#Albion #Online #Fortifications

“Albion Online”

Learn more about the earth-shaking new features coming with the Foundations update on April 15.

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24 Comments

  1. So many boring changes and the game will continue to revolve around Brumas/Mists. Bad balance of weapons and armor, solo player making more silver than guilds/groups. Group content is inappropriate, there is no reason to do it. It doesn't have the immersion and fun of playing especially with friends.

  2. So how do you plan to address the handholding/cluster Que nightmare? Gonna be great when the flag bearer can’t going anywhere because another Zerg zoned in.

  3. The PK will continue without paying a premium, a quick system to simply solve the PK to have access to the loot of those he killed only with a premium, a game that overloads Solo, peaceful and collector players, requiring a premium to have access to bonuses , given that players who steal are not obligated to do anything, when will a PK thief buy a premium? While those who struggle to get a premium are massacred by the game to get a premium, I stopped playing very unfairly, valuing PK, which has PK, but is forced to pay a premium, the guys have so much silver that they sell silver on Facebook, if they don't need it of premium game too stupid it was just, for the PK to have access to the loot of whoever he killed only with simple premium a fair game.

  4. guildas grandes e antigas controlam o jogo é impossível evoluir uma guilda pra novatos, muita panelinha e aliança de guildas isso torna o jogo chato e repetitivo, eu acho que aliança deveria ser apenas entre 2 guildas e só, e cada guilda deveria ter um limite máximo de 50 players, isso facilitaria muito a criação de novas guildas e alimentaria muito mais a disputa por territórios, agora do jeito que esta vc tem 300 players em uma guilda e 10 guilda aliadas como o mesmo numero de jogadores, é muito chato e monótono o jogo!

  5. Infelizmente, o jogo não esta nem ai pros players do Brasil! muitos amigos meus pararam de jogar pelo preço dessa premio altíssima que pra gente aqui é 10% do salario mínimo, Albion no Brasil ja não da mais!

  6. I think having high risk solo/group PvE content is something that could be interesting. Risk in Albion generally equates to the likeliness of encountering PvP with someone who outmatches you. I think having an extremely challenging PvE encounters that still resulted in death and loss of items would still pose risk, but might cater to many solo players who want to take risks, but don’t want that risk to always be related to PvP

  7. One proposal I have for the developers is to rework the 5v5 gvg, bringing a championship mode worth real money. It would be as follows: The player would pay for the ticket, an amount around $5-7 for the Championship Token, this token is valid for the entire championship league. To ensure that all teams are able to play if ping gets in the way, a type of reserve bench would have to be created. At the end of the championship, the winners receive the prize which would be the value of all tickets + a percentage from SBI.

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