Palworld is Going BROKE from Server Costs?!
Palworld is Going BROKE from Server Costs?!
#Palworld #BROKE #Server #Costs
“Clownfish Gaming”
Is Palworld going to go BROKE from server expenses? The CEO of Pocketpair claims that their server costs will be close to a half a million US dollars this month alone, and claims that if this continues the company might go bankrupt. But they just raked in $200 million in sales? So are they looking to add microtransactions, raise the price or yes to both?
➡️ Tip Jar and Fan Support:
➡️ Official Merch Store:
➡️ Official Website:
About Us:
Clownfish Gaming is Video Game News and Commentary, Gaming Let’s Plays, Animation, and more. We discuss the current video game industry and retro gaming and do gameplay videos on PC, Nintendo Switch, and PlayStation as well as classic consoles. Also, we do occasional livestreams featuring the Clownfish Family. Please subscribe for more video game-related content!
Disclaimer:
This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel…
source
To see the full content, share this page by clicking one of the buttons below |
I'm guessing they expected people to pick it up, play for a few weeks and then leave like most other games. They weren't expecting so many to play at once.
It took me a week to set up a server on a Ubuntu vm, if it wasn't such a headache to set one up I'm sure a lot of people would self host on a old computer. It would take a lot of pressure off the official servers if they made a flat pack or something, just open the port and run it. Having to deal with steamcmd was a absolute headache, then tuning the settings in the .ini file etc, then their was a issue with my default file structure, I swear.
I feel like they should have saw this coming regardless of player counts. It should be sustainable at any scale. They gotta do something. Damn.. do we need micro transactions?
'Dedicated servers' being the key words there. All PocketPair has to do, is either:
A: Charge people who want to play on a dedicated server, to rent the servers.
B: Get rid of the 'official servers'.
C: A combination of both.
But the game will never be completely 'shut down'. Not when people can still play Single Player.
eh duh steam is taking 30%
There are dedicated servers? Ive onky seen personsl servers.
I did all I could ans will wait for updates. I'll dtop playing to reduce their costs
Hmm… Hundreds of millions don't seem as much when you consider distributor fees, overhead, and taxes. But I'd have to see the company finances for myself to get a clear picture.
I hope this game does well in the future hopefully
Why in the world are they providing infinite free servers for a one time purchase game?
Just allow private servers, that's it.
Switch and Steam are identical market sizes. Both at 132 million. (You assumed Pokemon only being on Switch would hurt it while "everyone with a PC" could buy Palworld, but the market sizes are the same. 2 differences are cost and age demographic of Steam vs. Switch users.)
It's a little bizarre to see people celebrating the demise of a smaller company because they want a corporation to be the "victor".
I wouldn’t pay for micro transactions. I would pay if games were more expensive and they were complete games. I’d also be ok with paying for my own dedicated server.
nexomon is also on switch and thats really close to older pokemon games, i think nintendo would love to dip their fingers in palwolrd sales, if the switch could run it
I honestly wouldnt mind supporting them with a battle pass.
If they add cosmetics, that's fan made that would Be great. Warframe retunely make fan made cosmetics and people buy them.
All I'm hearing is the Devs fast forwarding End User hosted Servers on the priority list. Then it can go the same way as other games with private servers.
I made my own. With my own friends. Do that.
I think the best option for pocketpair here would be to do what minecraft does but without microsoft accounts, have servers have a monthly cost of 5 dollars but local peer2peer multiplayer games still be free.
Palworld is 60% complete for its early access so its full launch should have an increased price.
they earn 500m+ they can run server many years lol
Love the game so much, it's worth setting up your own server for multiplay. Just wait till cross play hits if they're having these problems now..
Shut down the servers they suck anyways, let people host their own.
I hope this does get resolved this game is fun with people, however online servers are expensive and is a huge reason why single player or Co-op, multiplayer limited to local areas, seems more appalling , because online games do have the threat of shut down if the servers go off.
There are many ways this can go but I hope they find a long term plan, one that keeps the game in their control.
They litteraly just announced a $100 givaway on yheir discord, I dont think they'd do that if they were hemorrhaging money.
Steam tax ($10 gone), local taxes, investor and loan payments with interests… In future : cr*pload of new hires to finish the game, their wages… They get to keep pennies of the $30 price tag.
It's 6 million a year so like 50 cent per year for each game sold ? ( 12 million units sold according to google )
That will cost you alot when game is like 30 . If people keep playing it for like 6 years. That will cost 10 % or 3 bucks .
It was a joke… jesus fucking christ… if the server cost was actually a concern (it isn't that've made well over $200 million in profit so far and its only costing $6 million a year at its peak popularity it will be lower in a year or two) then the CEO also wouldn't have said how he ordered their server provider to keep the servers up under any cost… if it was ACTUALLY a financial concern no business is going to let themselves go bankrupt over it… that's asinine.
They can run the game for a decade+ and not even come close to going bankrupt even if they never sell another game, expansion, etc. Anything else is doom spreading and ridiculous.
Funny how the ENTIRE comment section can't even imagine that
1. The game ALREADY has offline mode.
2. The game ALREADY can play on self host server, not even a "mod".
3. The official server cost isn't even that big of a deal for them.